DZNG

DZNG

DZNG featuring great design, architecture, fashion, graphics and innovation from across the globe.

 

For Georges Rousse

The keywords of designer Hasong Lee's work are Symbolism, Formativeness, Sense Of Space, Architecture, and Visuality. She recently thought that the trophy was the best fit for all of this. Trophy enables as many people as possible to celebrate competition or figure or date and symbolize. Through this, she intends to escape the fixed limitations of the existing trophies, and to design the trophies as her formative objects with more diverse stories and new memorials and symbolism. LEE actively used Optical illusion, Anamorphosis, and Metalworking techniques in this project.

Continue reading

 

Foxpat

Foxpat is a reusable training simulator developed to train the surgeons for Oxford Partial Knee Replacement surgery. It is a realistic simulation of a regular patient's knee, integrated with sensors to feedback on the effectiveness of the surgical procedure. With Foxpat, surgeons can individually practice multiple times before operating on a real patient. It provides a safe and realistic environment where surgeons are allowed to use actual tools that are used in the operating room and make mistakes to learn without harming a patient.

Continue reading

 

Art Farm

The mission to design the guesthouse is in a way that bring the guests an immersive experience of art. The concept of this guesthouse is by using brass element and abstract geometric shapes to create a new Art Deco style guesthouse and integrate with Jiangnan elements, walls in dark blue, furniture and sofas in red and orange,curtains with brass colour at the bottom part in order to present a combination of Chinese and Western luxury taste space.

Continue reading

 

The Tiny House

The custom-fabricated Tiny House is a mobile bar designed to be a physical manifestation of the "House of Suntory" brand and created to bring an immersive experience symbolizing Japanese hospitality. It features two micro bars serving luxuriously crafted cocktails in an intimate setting inside the house, while a hospitality lounge outside features a highball bar for guests during their wait to get inside. The outdoor area includes interactive elements such as a kinetic sand table, a bamboo wishing tree, lounge furniture, a TV for brand content, and a spiral staircase to the roof.

Continue reading

 

Art Of Living

The organiser for the Hong Kong Houseware Fair had 2 objectives. Firstly, to elevate the show’s image, secondly was provide a physical trend forecast display area. From this, a welcome/signage installation was created at the venue’s main foyer and exhibition hall entry inspired by the trend research. Selective colours and forms were used to create abstract interior settings. For the physical trend forecast display 4 categories of future trends provided by the houseware industry were curated in a similar visual merchandising technique to narrate the stories of the displays to the visitors.

Continue reading

 

Mixed Reality

To solve the task of presenting the energy strategy of the city, a hologram was chosen as the tool. It was needed to develop the interior and exterior of the stand, taking into account the strict limitations of the technology to re-invented the hologram technology. Instead of 1 layer, designers used 3: a hologram, a background, a projection onto the floor. All layers worked synchronously. The graphics had to comply with strict rules in order not to break the magic. Tried to stick to minimalism and focus on achieving the illusion of the presence of real objects and a sensation of energy literally in the air.

Continue reading