The design for the WCG Champions trophy was developed for the winners of the recently returned World Cyber Games tournament series. Reserved only for the top players, the 60cm tall, black chrome and gold trophy represents the dedication and sacrifice required to accomplish such a feat. The design successfully integrates the WCG cube motif within a futuristic hourglass frame, combining modern beauty with the feeling of discovery.
For the World Cyber Games 2019 event was a feat months in the making. The goal was to bring the tournament series back after a 6 year absence, and to accomplish this the WCG Event team organized not only a game tournament with professional and amateur athletes from around the globe, but also designed and organized opening and closing ceremonies, a EDM festival with world-famous DJs, unforgettable cosplay performances, an insightful esports conference with esports industry leaders, and even a TED talk!
Wanja is a brand that enhances the learning skills of students. From cover designs using cube-shaped characters as graphic motifs to cube-shaped paper toy making activities, Wanja provides a consistent brand experience. The vivid colors provide a bright brand image, while paper toy making delivers an enjoyable brand experience. The four study books are designed such that a large cube shape can be shown when they are combined together. The text inside the book also makes use of square design elements to complete a consistent brand identity.
The showcase of design solutions for hardscape elements City Details was being held from October, 3 to October, 5 2019 in Moscow. Advanced concepts of hardscape elements, sports- and playgrounds, lighting solutions and functional urban art objects were presented on an area of 15 000 square meters. An innovative solution was used to organize the exhibition area, where instead of even rows of exhibitor booths there was built the city’s working miniature model with all the specific components, such as: the city square, streets, a public garden.
To solved the task of presenting the energy strategy of the city.A hologram was chosen as the tool.It was needed to develop the interior and exterior of the stand,taking into account the strict limitations of the technology.To re-invented the hologram technology.Instead of 1 layer,we used 3:a hologram,a background,a projection onto the floor.All layers worked synchronously.The graphics had to comply with strict rules in order not to break the magic.Tried to stick to minimalism and focus on achieving the illusion of the presence of real objects and a sensation of energy literally in the air.
The project refers to the interior, landscape and lighting design of the communal areas of a new destination and leisure service small scale mall. The deliverable was to create by spatial design a laid back atmosphere, right in the heart of Bucharest. A welcoming, upper scale and experiential gathering point, so that it could become a community based destination and experience provider. The proposal focused on Research Informed Design, Future Cities design methodology and Storm water Management Practices with a view to establishing a sustainable urban place to be embraced by all.
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